Defining Dialogue Systems
Brent Ellison looks at the universe and history of player-NPC dialogue interaction in games, analyzing titles from Mass Effect through Facade to The Sims and beyond.
no mercy for vegan satanists
rss feed : archives
mosaic : mobile
last.fm : @cabrapreta
wishlist : librarything
Brent Ellison looks at the universe and history of player-NPC dialogue interaction in games, analyzing titles from Mass Effect through Facade to The Sims and beyond.